It doesn’t include action, and most of the experience happens before you’re sentient, as a cell, hungry to eat chemicals in the world. Overall, Thrive is quite similar to Spore, it’s just newer and shiny. There’re seven stages, and whatever you do affects your survival chances in the following phase. You begin as a nucleus, become a cell, become sentient, create a society, manage a society, manage an empire, and “Ascent” to become a God. The game also goes through various Stages, like Spore. Meanwhile, you must spread your pieces across the 2D open world, and improve your chances of survival. ![]() There’s also a system that handles dynamic simulation to evolve your population. Mutations, as well as species, are random, so the game is completely open-ended. However, other species will come to compete against you for survival. Your species can adapt by adding mutations. You begin your “campaign” with the Last Universal Common Ancestor (LUCA) and, like Spore, your goal is evolving your species. Thrive is an evolution simulator sandbox where you take control of an organism on an alien planet. If we can’t find enough evolution sims to recommend, we have a solution: games like Spore should feel equally unique, as the kind of sim/God-sim/RTS genres mix that happens once in a lifetime. It manages too many things at the same time, like RTS, action-RPG, open-world, evolution-sim, etc. Matching the Spore formula is quite tough. There’re other games like it, though, titles that travel across the various genres Spore tackles. ![]() Spore was ahead of its time, and it still.
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